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1. New Dev Blog: DUST 514 coming to PlayStation 3 in 2012 - in EVE Information Portal [original thread]
Technically speaking Xbox 360 is not better console. Games developed for both PS3 & Xbox 360 have compromises and look / play worse than console-exclusive titles. Anyway, you have to blame Microsoft for their stupid policies - they just don't lik...
- by Hawk TT - at 2011.06.08 11:41:00
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2. New Dev Blog: Full Suite of Upgrades to the Tranquility DB - Yippie! - in EVE Information Portal [original thread]
CCP, now you have to look at Intel Xeon X5698 Dual-Core 4.4GHz and X569X @ 4.66GHz ... I suppose those would be nice match for the SOL nodes... ___________________________________ BECKS
- by Hawk TT - at 2011.03.24 21:27:00
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3. [CSM6] Ripard Teg for CSM - in Jita Park Speakers Corner [original thread]
+1 Vote From Me ___________________________________ BECKS
- by Hawk TT - at 2011.03.01 01:41:00
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4. [CSM6] Ripard Teg for CSM - in Jita Park Speakers Corner [original thread]
+1 - decent and balanced "platform", well structured presentation. The whole campaign should be highlighted, on a separate page or something or at least with sticky forum topics... Good Luck! ___________________________________ BECKS
- by Hawk TT - at 2011.02.14 16:54:00
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5. North Korean Eve players - in EVE General Discussion [original thread]
Obviously you don't really know what a "Communist Regime" means... Why do you think that it is allowed in NC to have a PC? (PC stands for Personal Computer). Why do you think that the "citizens" have Internet in the way we have? And even if the...
- by Hawk TT - at 2011.02.13 19:35:00
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6. Incursion 1.3 question. - in EVE General Discussion [original thread]
10x for confirming my intial assumptions It's the next step to being able to differentiate BPCs and BPOs... P.S. Much more than that, I guess, but anyway! Complete overhaul of old systems is a good sign for the future of EVE! Originall...
- by Hawk TT - at 2011.02.11 21:59:00
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7. Eve Online + Ipad = Space Epicness - in EVE General Discussion [original thread]
I've just discovered the FIRST real reason to buy an iPad... ___________________________________ BECKS
- by Hawk TT - at 2011.02.11 21:54:00
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8. New Dev Blog: Producer's Letter: Incursion takes it to 11 - in EVE Information Portal [original thread]
3rd player in a row... KEEP UP THE GOOD WORK CCP! ___________________________________ BECKS
- by Hawk TT - at 2011.02.11 21:31:00
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9. SISI looks awesome - in Test Server Feedback [original thread]
Originally by: freshspree I'll see what i can do but you can try it out when you can I've logged in, wondered around, haven't seen anything visually different... ___________________________________ BECKS
- by Hawk TT - at 2011.02.09 21:29:00
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10. New Dev Blog: An update on the SSE compatibility issue - in EVE Information Portal [original thread]
Originally by: protohuman If it is really NVidia PhysX SDK 2.8.4, which requires SSE2, maybe you could include dll's from SDK 2.8.3 (temporary and/or optionally, with some sort of warning). This would give your customers proper transition ...
- by Hawk TT - at 2011.02.02 01:19:00
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11. this is for you CCP! - in Out of Pod Experience [original thread]
+1 ___________________________________ BECKS
- by Hawk TT - at 2011.02.02 01:10:00
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12. New Dev Blog: An update on the SSE compatibility issue - in EVE Information Portal [original thread]
Dear CCP, You should update the Minimum Hardware Requirements more precisely: 1) Minimum HDD space 6GB? My current EVE folder is 14.5GB + 0.5GB for my user profile CCP/EVE folder...Put 16GB 2) 56K Modem? While technically EVE will work, the net...
- by Hawk TT - at 2011.01.28 14:15:00
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13. New Dev Blog: Internet spaceship crashes are serious business - in EVE Information Portal [original thread]
It's good to know that the Devs actually read the feedback in the forums! As far as the "men and women in charge" are concerned, I could only hope that they will make some serious improvements in the Bug Reporting system, because I really fee...
- by Hawk TT - at 2011.01.26 19:17:00
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14. New Dev Blog: Internet spaceship crashes are serious business - in EVE Information Portal [original thread]
Observations & Experience with Filling Bug Reports - FEEDBACK FOR CCP Before introducing incentives for submitting Bug Reports, PLEASE, make it easier for the player to submit one! What I mean? 1) As a quick-and-dirty workaround, PLEASE, ...
- by Hawk TT - at 2011.01.25 01:47:00
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15. New Dev Blog: Internet spaceship crashes are serious business - in EVE Information Portal [original thread]
Observations & Facts related to the Dev Blog 1) The screenshot from Winqual is for particular "pattern", which occured 2000+ times, right?. Windows 7 crashes represent 90.53% of all crashes with this pattern. Do you have any global statistics f...
- by Hawk TT - at 2011.01.25 01:41:00
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16. New PCU record - in EVE General Discussion [original thread]
There will be completely different set of servers dedicated for Incarna...so, don't worry. Originally by: Jack Paladin Originally by: Kelkam I predicted 70k players slowly shrinking until Incarna. Then, if it's done right, 200k-30...
- by Hawk TT - at 2011.01.24 11:39:00
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17. CPU / GPU ??? What the ??? - in EVE General Discussion [original thread]
Why don't you share your GPU model and your CPU model? It could be that your GPU/CPU combo is not balanced, but anyway - the new expansion is much more demanding if you switch on all the "extra" eye-candy GFX settings (AA, PhysX clothes & hair ...
- by Hawk TT - at 2011.01.22 09:51:00
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18. Hair is Evil: Bald avatars report in here - in EVE General Discussion [original thread]
<-- Close Up Ugliness ___________________________________ BECKS
- by Hawk TT - at 2011.01.20 19:11:00
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19. Dual screen lag. - in EVE General Discussion [original thread]
Edited by: Hawk TT on 20/01/2011 19:09:43 Same / similar problems... CPU - i7 920 @ 3.6Ghz RAM - 12GB DDR3 GFX - Sapphire Radeon 5870 Toxic 2GB There are two problems: 1) I've bug-reported the YouTube / Flash problems several weeks ago - th...
- by Hawk TT - at 2011.01.20 19:09:00
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20. Eve & Physx - in Test Server Feedback [original thread]
Originally by: Ice Fenix 1) at this point is clear that the physx engine will be used for the new character creation and the simulation of physical effects during the "walk in station", i have no clue if will be used to simulate blow up ef...
- by Hawk TT - at 2011.01.19 11:20:00
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